| Stats, levels, experience. | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Stats, levels, experience. Sat Nov 20, 2010 10:01 pm | |
| Stat discussion CON (Constitution) = 10 Health STR (strength) = +2% More damage WIS (Wisdom) = 5 Chakra +0.5% More Ninjutsu Damage DEX (Dexterity) = +1 Speed +5 Energy
Levels Discussion Starts with Level 1 and 10 stat points, 3 basic academy jutsu, and 3 JP. To level up from 1 to 2, need 10 exp. Each level doubles the needed exp. Example: Level 1 = 10 exp. Level 2 = 20 exp. Level 3 = 40 exp. Level 4 = 80 exp.
Level Up Discussion Each level up, the player gains 10 stat points, +10 to every stat and some JP points. Level 1-5 get 1 JP point per level up. Level 6-10 get 2 JP point per level up. Level 11-15 get 3 JP point per level up. Level 15-20 get 4 JP point per level up. Level 21-30 get 5 JP point per level up. Level 31 and more get 6 JP point per level up.
Jutsu learning Discussion E ranked jutsu needs 1 JP to be learned. D ranked jutsu needs 2 JP to be learned. C ranked jutsu needs 3 JP to be learned. B ranked jutsu needs 4 JP to be learned. A ranked jutsu needs 5 JP to be learned. S ranked jutsu needs 6 JP to be learned.
ok?
Last edited by Mitsu Doraibu on Sun Nov 21, 2010 12:42 am; edited 2 times in total | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 10:06 pm | |
| You will have to make a big required XP chart for the lazy. :/
How would the % more damage factor in?
Also, is it 1 point that you put in each of these stats, that you get these effects? e.g: 2 poit into dex = 2 speed 30 energy? | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 10:07 pm | |
| Correct.
And the % would be like...
A jutsu that deals 30 damage, is casted by a player with 10 strength (+20% Damage). Then, the jutsu would deal 36 Damage. | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 10:09 pm | |
| We need some chart that shows how much damage every jutsu rank can do then. And variables like Shadow stitching against Fan Blade. | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 10:21 pm | |
| Well, it will need some calculating. To make it pretty fair. S = 600-690 Damage A = 500-590 Damage B = 400-490 Damage C = 300-390 Damage D = 200-290 Damage E = 100-100 Damage. To get a S ranked jutsu from the very start (not counting started JP), you would need 6 level ups. in 6 level ups (not counting starting Stat Points), you are able to get 1200 Health. 1200 : 2 = 600. And the same i did with other jutsus. ________________________- Version 2: S = 400-500 Damage A = 300-399 Damage B = 200-299 Damage C = 100-199 Damage D = 50-99 Damage E = 1-49 Damage. To get a S ranked jutsu from the very start (not counting started JP), you would need 6 level ups. in 6 level ups (not counting starting Stat Points), you are able to get 1200 Health. 1200 : 3 = 400. Then i edited the other rank damages, the way i felt pretty comfortable with | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 10:28 pm | |
| This is going to need a lot of calculating as 2 A ranks far outweigh 1 S rank. | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 10:57 pm | |
| Edited!
1 CON = 10 health.
Otherwise, if you do a pure health, your the strongest. | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:01 pm | |
| Perhaps it could be:
SS aka Legendary (They should be only Admin made) = 700-1000 (average 850) S = 400-700 Damage (average: 550) A = 200-400 Damage (average: 300) B = 100-200 Damage (average: 150) C = 50-100 Damage (average: 75) D = 10-50 Damage (average: 30) E = 1-10 Damage. (average: 5)
Last edited by Mitsu Doraibu on Sat Nov 20, 2010 11:13 pm; edited 1 time in total | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:12 pm | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:14 pm | |
| Fixed the average counts and... WHAT? | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:16 pm | |
| Lmao. That looks a bit better.
How about element vs element advantages and disadvantages? | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:22 pm | |
| Fire > Wind > Lightning > Earth > Water > Fire
The disadvantage and advantage doesn't stay effect, if the element with disadvantage is 2 Ranks higher than the element with advantage.
Example: Water Jutsu Rank: A
Earth Jutsu Rank: C
= No element advantage effect, Water Wins.
Example 2: Water Jutsu Rank: A
Earth Jutsu Rank: B
= Element advantage effect, Earth Wins.
ok? | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:24 pm | |
| Ah, but how far does the rank effect go? I meam, an E rank eouldnt affect an S rank even though it was at an elemental advabtage would it?
Soz typos | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:25 pm | |
| >_>
Did you read? "The disadvantage and advantage doesn't stay effect, if the element with disadvantage is 2 Ranks higher than the element with advantage."
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:35 pm | |
| I thought you meant that such as in Fire > Lightning graph, NVM. | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:36 pm | |
| well. Fire > Lightning has no effect, strongest damage wins. (If damage is same, then Rank. If Rank is also same, then tieand both get blown away taking damages xD)
ok? | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:39 pm | |
| Lol sure. Write this up oin one post now xD | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:46 pm | |
| anything more we can discuss? | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:49 pm | |
| Defensive Jutsu, like Gaaras sand?
Should we allow canon jutsu, bloodlines, clans or purely custom? | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:55 pm | |
| Of Course. But i think there shouldn't be combination of bloodlines, like having mother a uchiha and father a hyuuga clan.
And the defensive jutsu could be: S = 300-550 Damage Defend (average: 425) A = 150-300 Damage Defend (average: 225) B = 75-150 Damage Defend (average: 150) C = 30-75 Damage Defend (average: 112) D = 5-30 Damage Defend (average: 17) E = 1-5 Damage Defend (average: 3)
Damage Defend = How much damage does the jutsus defend. Example:
Attack Jutsu: 400 Damage Defend Jutsu: 300 Damage Defend
= Defender loses only 100 Health. | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sat Nov 20, 2010 11:58 pm | |
| Now, what about the amount of chakra we have? | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sun Nov 21, 2010 12:01 am | |
| 50% of the damage/damage defend/heal and so on? | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sun Nov 21, 2010 12:03 am | |
| I meant what we have. To spend on jutsu during battle. | |
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MitsuKI
Posts : 68 Join date : 2010-11-20
Character Stats Health: (0/0) Chakra: (0/0) Energy: (0/0)
| Subject: Re: Stats, levels, experience. Sun Nov 21, 2010 12:19 am | |
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Admin Admin
Posts : 68 Join date : 2010-10-29
| Subject: Re: Stats, levels, experience. Sun Nov 21, 2010 12:39 am | |
| Like on Naruto RPG, there's health chakra energy
How much chakra will we have? | |
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